58 Second torment plague 20
by Vizesensoo · September 8, 2026
STARTING TO GET OPTIMIZED
Team: Ranger, Priest, Slayer
Build Stats
- Categorygeneral
- Power Score100000000
- Gear Cost (gold)7134199
- Clear Time1.1 min
- Average Hero Level101
Loadout
Ranger (level 101)
Gear: weapon: Shadow Bow, offhand: Dimensional Arrow, helmet: Fighter's Helmet, armor: Shine Armor, gloves: Dimensional Gloves, boots: Dimensional Boots, amulet: Eclipse Amulet, earring: Ethereal Earring, ring: Eclipse Ring, bracer: Emerald Bracer
Skills: Rapid Fire 5, Swift Surge 5, Attack Damage 3, Attack Speed 8, Critical Chance 8, Critical Damage 3, Increase Projectile Damage 10, Attack Speed 10, Elemental Dodge Chance 10, Movement Speed 10, Dodge Chance 3, Hp Leech 1, Increase Projectile Damage 10, Dodge Chance 5, Attack Speed 10
Stat priority: Crit Chance, Crit Damage, Projectile Damage %, Attack Damage %, Physical Damage %
Priest (level 101)
Gear: weapon: Dimensional Scepter, offhand: Dimensional Tome, helmet: Dimensional Helmet, armor: Shine Armor, gloves: Dimensional Gloves, boots: Dimensional Boots, amulet: Moonstone Pendant, earring: Celestial Earring, ring: Amethyst Ring, bracer: Eclipse Bracer
Skills: Blessing Of Might 5, Blessing of Warding 5, Attack Damage 3, Max Hp 8, Armor 8, Damage Absorption 3, Cooldown Reduction 10, Skill Heal Increase 10, Damage Absorption 10, Cast Speed 10, Block Chance 10, All Elemental Resistance 10, Cooldown Reduction 9
Stat priority: Move Speed, Max HP %, Attack Damage %, Lightning Res., All Res.
Slayer (level 101)
Gear: weapon: Dimensional Axe, offhand: Dimensional Hatchet, helmet: Dimensional Helmet, armor: Dimensional Armor, gloves: Dimensional Gloves, boots: Knight Boots, amulet: Eclipse Amulet, earring: Celestial Earring, ring: Eclipse Ring, bracer: Ethereal Bracer
Skills: Axe Spin 5, Bloodlust 5, Attack Damage 3, Max Hp 8, Area Of Effect 8, Add Hp Per Kill 1, Physical Damage Percent 10, Hp Leech 5, Physical Damage Percent 10, Increase Area Of Effect Damage 10, Area Of Effect 6, Movement Speed 10, Increase Area Of Effect Damage 10, Skill Duration Increase 10
Stat priority: Area of Effect, Move Speed, Physical Damage %, AoE Damage %, Skill Duration %