Plague Torment 23 - 20 in 325 sec
by theDufox · September 12, 2026
Team: Sorcerer, Priest, Hunter
Build Stats
- Categorygeneral
- Power Score68551812
- Gear Cost (gold)1248977
- Clear Time5.4 min
- Average Hero Level101
Loadout
Sorcerer (level 101)
Gear: weapon: Eternal Staff, offhand: Eternal Orb, helmet: Dimensional Helmet, armor: Dimensional Armor, gloves: Dimensional Gloves, boots: Shine Boots, amulet: Abyss Amulet, earring: Emerald Earring, ring: Eclipse Ring, bracer: Ethereal Bracer
Skills: Ice Orb 5, Snowstorm 5, Attack Damage 3, Cooldown Reduction 8, Area Of Effect 8, Critical Chance 3, Cold Damage Percent 10, Cooldown Reduction 9, Attack Damage 10, Cast Speed 10, Critical Damage 10, Area Of Effect 10, Critical Chance 10
Stat priority: Area of Effect, Cold Damage %, Attack Damage %, Cooldown Reduction, Max HP %
Priest (level 101)
Gear: weapon: Eternal Scepter, offhand: Eternal Tome, helmet: Eternal Helmet, armor: Dimensional Armor, gloves: Eternal Gloves, boots: Eternal Boots, amulet: Abyss Amulet, earring: Ethereal Earring, ring: Ethereal Ring, bracer: Ethereal Bracer
Skills: Blessing Of Might 5, Blessing of Warding 5, Attack Damage 2, Max Hp 8, Armor 8, Damage Absorption 3, Skill Heal Increase 10, Max Hp 10, Damage Absorption 10, Block Chance 10, Physical Damage Percent 10, All Elemental Resistance 10, Armor 10
Stat priority: Max HP %, Physical Damage %, Damage Reduction, Life Leech, Attack Damage %
Hunter (level 101)
Gear: weapon: Dimensional Crossbow, offhand: Dimensional Bolt, helmet: Dimensional Helmet, armor: Dimensional Armor, gloves: Dimensional Gloves, boots: Dimensional Boots, amulet: Ethereal Amulet, earring: Ethereal Earring, ring: Eclipse Ring, bracer: Ethereal Bracer
Skills: Frost Bolt 5, Charge Trap 5, Attack Damage 3, Critical Chance 8, Critical Damage 8, Cold Damage Percent 10, Cooldown Reduction 10, Physical Damage Percent 2, Critical Chance 10, Attack Damage 10, Area Of Effect 10, Critical Damage 10, Attack Speed 10
Stat priority: Area of Effect, Cast Speed, Cooldown Reduction, Physical Damage %, Crit Chance