Untitled build
by DOTANGA · September 20, 2026
Team: Sorcerer, Priest, Hunter
Build Stats
- Categorygeneral
- Power Score100000000
- Gear Cost (gold)4117108
- Clear Time2.8 min
- Average Hero Level101
Loadout
Sorcerer (level 101)
Gear: weapon: Eternal Staff, offhand: Frozen Orb, helmet: Fate Helmet, armor: Shine Armor, gloves: Dimensional Gloves, boots: Shine Boots, amulet: Eclipse Amulet, earring: Ethereal Earring, ring: Emerald Ring, bracer: Ethereal Bracer
Skills: Fireball 5, Lightning 5, Attack Damage 3, Cooldown Reduction 7, Area Of Effect 8, Critical Chance 3, Fire Damage Percent 10, Lightning Damage Percent 10, Attack Damage 10, Cast Speed 10, Critical Damage 10, Area Of Effect 10, Critical Chance 10
Stat priority: Crit Chance, Area of Effect, Attack Damage %, Crit Damage, Lightning Damage %
Priest (level 101)
Gear: weapon: Limitless Scepter, offhand: Dimensional Tome, helmet: Eternal Helmet, armor: Dimensional Armor, gloves: Dimensional Gloves, boots: Eternal Boots, amulet: Abyss Amulet, earring: Sapphire Earring, ring: Ethereal Ring, bracer: Ethereal Bracer
Skills: Blessing Of Might 5, Wrath of Heaven 5, Attack Damage 3, Max Hp 8, Armor 8, Damage Absorption 3, Cooldown Reduction 1, Max Hp 10, Damage Absorption 10, Block Chance 10, Physical Damage Percent 10, All Elemental Resistance 10, Armor 4, Area Of Effect 10, Cast Speed 4
Stat priority: Area of Effect, Attack Damage %, Lightning Damage %, Max HP %, All Res.
Hunter (level 101)
Gear: weapon: Dimensional Crossbow, offhand: Ancient Bolt, helmet: Rune Helmet, armor: Eternal Armor, gloves: Dimensional Gloves, boots: Knight Boots, amulet: Abyss Amulet, earring: Ethereal Earring, ring: Emerald Ring, bracer: Platinum Bracer
Skills: Explosive Bolt 5, Shock Bolt 5, Attack Damage 3, Critical Chance 8, Critical Damage 8, Dodge Chance 3, Fire Damage Percent 10, Cold Damage Percent 1, Cooldown Reduction 2, Physical Damage Percent 10, Critical Chance 10, Attack Damage 10, Lightning Damage Percent 6, Critical Damage 10, Attack Speed 10
Stat priority: Attack Speed, Crit Chance, Cooldown Reduction, Attack Damage %, Crit Damage