test-c
by ModeTrollPro · September 22, 2026
Team: Ranger, Priest, Slayer
Build Stats
- Categorygeneral
- Power Score36913054
- Gear Cost (gold)1866429
- Average Hero Level101
Loadout
Ranger (level 101)
Gear: weapon: Shadow Bow, offhand: Ancient Arrow, helmet: Dimensional Helmet, armor: Shine Armor, gloves: Dimensional Gloves, boots: Dimensional Boots, amulet: Ethereal Amulet, earring: Ethereal Earring, ring: Eclipse Ring, bracer: Crimson Bracer
Skills: Rapid Fire 5, Piercing Arrow 5, Attack Speed 8, Critical Chance 8, Critical Damage 3, Dodge Chance 2, Increase Projectile Damage 10, Attack Speed 10, Movement Speed 10, Hp Leech 10, Increase Area Of Effect Damage 10, Increase Projectile Damage 10, Attack Speed 10
Stat priority: Crit Chance, Attack Speed, Physical Damage %, Attack Damage %, Armor %
Priest (level 101)
Gear: weapon: Eternal Scepter, offhand: Eternal Tome, helmet: Eternal Helmet, armor: Dimensional Armor, gloves: Eternal Gloves, boots: Eternal Boots, amulet: Abyss Amulet, earring: Abyss Earring, ring: Ethereal Ring, bracer: Abyss Bracer
Skills: Blessing Of Might 5, Blessing of Warding 5, Attack Damage 3, Max Hp 8, Armor 1, Damage Absorption 3, Cooldown Reduction 10, Skill Heal Increase 10, Max Hp 9, Damage Absorption 10, Block Chance 10, Physical Damage Percent 10, All Elemental Resistance 10, Cooldown Reduction 7
Stat priority: Life Leech, Max HP %, Attack Speed, Physical Damage %, Attack Damage %
Slayer (level 101)
Gear: weapon: Dimensional Axe, offhand: Eternal Hatchet, helmet: Dimensional Helmet, armor: Eternal Armor, gloves: Shine Gloves, boots: Dimensional Boots, amulet: Ruby Pendant, earring: Tiger Eye Earring, ring: Ethereal Ring, bracer: Obsidian Bracer
Skills: Axe Spin 5, Bloodlust 5, Attack Damage 3, Max Hp 8, Area Of Effect 8, Add Hp Per Kill 1, Physical Damage Percent 10, Max Hp 5, Physical Damage Percent 10, Increase Area Of Effect Damage 10, Area Of Effect 10, Movement Speed 6, Increase Area Of Effect Damage 10, Skill Duration Increase 10
Stat priority: Area of Effect, Attack Damage %, Cooldown Reduction, Physical Damage %, Max HP %