23-11 torment plague 169s consistent
by Quoc Nam · September 14, 2026
Team: Priest, Ranger, Sorcerer
Build Stats
- Categorygeneral
- Power Score12545171
- Gear Cost (gold)1012539
- Average Hero Level101
Loadout
Priest (level 101)
Gear: weapon: Eternal Scepter, offhand: Eternal Tome, helmet: Fighter's Helmet, armor: Dimensional Armor, gloves: Dimensional Gloves, boots: Dimensional Boots, amulet: Abyss Amulet, earring: Emerald Earring, ring: Ethereal Ring, bracer: Ethereal Bracer
Skills: Blessing Of Might 5, Blessing of Warding 5, Attack Damage 3, Max Hp 8, Armor 8, Damage Absorption 2, Cooldown Reduction 10, Cast Speed 10, Physical Damage Percent 10, All Elemental Resistance 10, Armor 10, Area Of Effect 10, Cast Speed 10
Stat priority: Move Speed, Damage Reduction, Attack Damage %, Area of Effect, Attack Speed
Ranger (level 101)
Gear: weapon: Eternal Bow, offhand: Ancient Arrow, helmet: Iron Helmet, armor: Eternal Armor, gloves: Eternal Gloves, boots: Dimensional Boots, amulet: Ethereal Amulet, earring: Ethereal Earring, ring: Ethereal Ring, bracer: Crimson Bracer
Skills: Rapid Fire 5, Piercing Arrow 5, Attack Damage 3, Attack Speed 8, Critical Chance 8, Critical Damage 3, Increase Projectile Damage 10, Attack Speed 10, Elemental Dodge Chance 8, Movement Speed 10, Hp Leech 1, Increase Area Of Effect Damage 10, Increase Projectile Damage 10, Attack Speed 10
Stat priority: Attack Speed, Crit Chance, Move Speed, Physical Damage %, Attack Damage %
Sorcerer (level 101)
Gear: weapon: Eternal Staff, offhand: Frozen Orb, helmet: Eternal Helmet, armor: Rune Plate, gloves: Dimensional Gloves, boots: Knight Boots, amulet: Ruby Pendant, earring: Sapphire Earring, ring: Amethyst Ring, bracer: Platinum Bracer
Skills: Lightning 5, Snowstorm 5, Attack Damage 3, Cooldown Reduction 8, Area Of Effect 8, Critical Chance 3, Cold Damage Percent 10, Lightning Damage Percent 10, Cooldown Reduction 7, Attack Damage 10, Cast Speed 10, Critical Damage 2, Area Of Effect 10, Critical Chance 10
Stat priority: Area of Effect, Lightning Damage %, Cooldown Reduction, Attack Damage %, Fire Res.