Untitled build
by Aza · September 23, 2026
Team: Priest, Sorcerer, Ranger
Build Stats
- Categorygeneral
- Power Score2145893
- Gear Cost (gold)483704
- Average Hero Level101
Loadout
Priest (level 101)
Gear: weapon: Eternal Scepter, offhand: Dimensional Tome, helmet: Eternal Helmet, armor: Dimensional Armor, gloves: Dimensional Gloves, boots: Dimensional Boots, amulet: Ethereal Amulet, earring: Celestial Earring, ring: Eclipse Ring, bracer: Eclipse Bracer
Skills: Blessing Of Might 5, Blessing of Warding 5, Max Hp 8, Armor 8, Damage Absorption 3, Cooldown Reduction 2, Skill Heal Increase 10, Max Hp 10, Damage Absorption 10, Block Chance 10, All Elemental Resistance 10, Cooldown Reduction 10, Armor 10
Stat priority: Physical Damage %, Max HP %, Life Leech, Attack Damage %, Cooldown Reduction
Sorcerer (level 101)
Gear: weapon: Eternal Staff, offhand: Dimensional Orb, helmet: Dimensional Helmet, armor: Dimensional Armor, gloves: Dimensional Gloves, boots: Shine Boots, amulet: Gold Amulet, earring: Abyss Earring, ring: Abyss Ring, bracer: Abyss Bracer
Skills: Lightning 5, Meteor Strike 5, Attack Damage 3, Cooldown Reduction 8, Area Of Effect 8, Critical Chance 3, Fire Damage Percent 4, Lightning Damage Percent 10, Cooldown Reduction 5, Attack Damage 10, Cast Speed 10, Critical Damage 10, Area Of Effect 10, Critical Chance 10
Stat priority: Area of Effect, Max HP %, Attack Damage %, Cooldown Reduction, Damage Reduction
Ranger (level 101)
Gear: weapon: Limitless Bow, offhand: Dimensional Arrow, helmet: Fighter's Helmet, armor: Eternal Armor, gloves: Eternal Gloves, boots: Dimensional Boots, amulet: Abyss Amulet, earring: Celestial Earring, ring: Abyss Ring, bracer: Crimson Bracer
Skills: Rapid Fire 5, Piercing Arrow 5, Attack Damage 3, Attack Speed 8, Critical Chance 8, Critical Damage 3, Increase Projectile Damage 10, Attack Speed 10, Movement Speed 10, Hp Leech 9, Increase Area Of Effect Damage 10, Increase Projectile Damage 10, Attack Speed 10
Stat priority: Attack Speed, Max HP %, Physical Damage %, Attack Damage %, Damage Absorption