TORMENT PLAGUELANDS STAGE 17/20 ------ 210-220 SEC
by Ficher · September 27, 2026
Team: Knight, Ranger, Priest
Build Stats
- Categoryendgame
- Power Score26816856
- Gear Cost (gold)1005794
- Clear Time3.6 min
- Average Hero Level101
Loadout
Knight (level 101)
Gear: weapon: Dimensional Sword, offhand: Eternal Shield, helmet: Fighter's Helmet, armor: Dimensional Armor, gloves: Shine Gloves, boots: Dimensional Boots, amulet: Platinum Amulet, earring: Celestial Earring, ring: Eclipse Ring, bracer: Ethereal Bracer
Skills: Piercing Thrust 5, Retribution Strike 5, Attack Damage 2, Max Hp 8, Block Chance 10, Physical Damage Percent 10, Max Hp 10, Hp Regen Per Sec 5, Block Chance 6, Attack Speed 10, All Elemental Resistance 10, Damage Reduction 10, Max Hp 10
Stat priority: Max HP %, Physical Damage %, All Res., Attack Speed, Life Leech
Ranger (level 101)
Gear: weapon: Shadow Bow, offhand: Ancient Arrow, helmet: Fighter's Helmet, armor: Shine Armor, gloves: Dimensional Gloves, boots: Knight Boots, amulet: Ethereal Amulet, earring: Ethereal Earring, ring: Ethereal Ring, bracer: Eclipse Bracer
Skills: Rapid Fire 5, Piercing Arrow 5, Attack Damage 3, Attack Speed 8, Critical Chance 8, Critical Damage 3, Increase Projectile Damage 10, Attack Speed 10, Movement Speed 10, Dodge Chance 2, Hp Leech 7, Increase Area Of Effect Damage 10, Increase Projectile Damage 10, Attack Speed 10
Stat priority: Physical Damage %, Crit Chance, Crit Damage, Max HP %, Attack Damage %
Priest (level 101)
Gear: weapon: Eternal Scepter, offhand: Dimensional Tome, helmet: Dimensional Helmet, armor: Shine Armor, gloves: Dimensional Gloves, boots: Dimensional Boots, amulet: Abyss Amulet, earring: Ethereal Earring, ring: Ethereal Ring, bracer: Emerald Bracer
Skills: Blessing Of Might 5, Wrath of Heaven 5, Max Hp 8, Armor 2, Damage Absorption 3, Cooldown Reduction 10, Skill Heal Increase 10, Max Hp 10, Cast Speed 10, All Elemental Resistance 10, Cooldown Reduction 9, Area Of Effect 10, Cast Speed 9
Stat priority: Area of Effect, Lightning Damage %, Max HP %, Crit Chance, Damage Absorption