Mechanics
How Task Bar Hero damage, crit and cooldowns really work, with the datamined formulas behind them and interactive sliders to test any build. Try the math now.
Frequently asked questions
What is Task Bar Hero's damage reduction cap?
Melee heroes (Knight, Priest, Slayer) cap armor mitigation at 85%; ranged heroes cap at 75%. Dodge, Block and Resistance are each separately capped at 75%.
How is damage calculated in Task Bar Hero?
Damage runs through a datamined formula chain: stats fold together first, then crit applies, then the target's mitigation and resistance reduce the result, each subject to its own cap. This page walks through those steps with interactive sliders so you can test any build's numbers.
How much armor do I need in Task Bar Hero?
Only up to the point where mitigation caps - 85% for melee heroes (Knight, Priest, Slayer) and 75% for ranged. Armor beyond the cap does nothing, so the sliders here are the fastest way to find where your build stops gaining.