疫病23-20 157-165s
by ごじゃる · September 24, 2026
Team: Ranger, Priest, Hunter
Build Stats
- Categorygeneral
- Power Score100000000
- Gear Cost (gold)1525068
- Clear Time2.6 min
- Average Hero Level101
Loadout
Ranger (level 101)
Gear: weapon: Shadow Bow, offhand: Ancient Arrow, helmet: Iron Helmet, armor: Shine Armor, gloves: Dimensional Gloves, boots: Knight Boots, amulet: Abyss Amulet, earring: Sapphire Earring, ring: Emerald Ring, bracer: Crimson Bracer
Skills: Rapid Fire 5, Piercing Arrow 5, Attack Damage 3, Attack Speed 8, Critical Chance 8, Critical Damage 3, Increase Projectile Damage 10, Attack Speed 10, Elemental Dodge Chance 9, Movement Speed 10, Increase Area Of Effect Damage 10, Increase Projectile Damage 10, Attack Speed 10
Stat priority: Crit Chance, Physical Damage %, Attack Damage %, Attack Speed, Cooldown Reduction
Priest (level 101)
Gear: weapon: Dimensional Scepter, offhand: Eternal Tome, helmet: Fighter's Helmet, armor: Eternal Armor, gloves: Shine Gloves, boots: Shine Boots, amulet: Abyss Amulet, earring: Emerald Earring, ring: Ethereal Ring, bracer: Ethereal Bracer
Skills: Blessing Of Might 5, Resurrection 5, Attack Damage 3, Max Hp 8, Armor 3, Damage Absorption 3, Cooldown Reduction 10, Max Hp 10, Cast Speed 10, Block Chance 10, Physical Damage Percent 10, All Elemental Resistance 10, Cooldown Reduction 10, Area Of Effect 3, Cast Speed 1
Stat priority: Move Speed, Physical Damage %, Lightning Res., Attack Damage %, Max HP %
Hunter (level 101)
Gear: weapon: Dimensional Crossbow, offhand: Dimensional Bolt, helmet: Dimensional Helmet, armor: Shine Armor, gloves: Dimensional Gloves, boots: Eternal Boots, amulet: Abyss Amulet, earring: Sapphire Earring, ring: Emerald Ring, bracer: Obsidian Bracer
Skills: Explosive Bolt 5, Quick Loader 4, Attack Damage 3, Critical Chance 8, Critical Damage 8, Fire Damage Percent 10, Cooldown Reduction 2, Physical Damage Percent 10, Critical Chance 10, Attack Damage 1, Area Of Effect 10, Lightning Damage Percent 10, Critical Damage 10, Attack Speed 10
Stat priority: Crit Chance, Attack Damage %, Fire Damage %, Cooldown Reduction, Crit Damage